Forge Realtime allows you to send events between different instances and browsing contexts of your Forge app.
The limits listed below apply to the combined (subscribe, publish and signRealtimeToken) events for the Realtime events API and the Realtime bridge API for each installation of your app.
See Error handling for Realtime methods for expected errors.
| Resource | Limit | Description |
|---|---|---|
| Operations per second | 50 (3000 events per minute) | Maximum number of requests in one second for each installation. Once this limit is reached, requests after will fail with errors. Apps are required to handle retries. We recommend using a retry backoff strategy when re-attempting failed requests. |
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